Monday, December 12, 2011

New Update!!

Finals week started, and the deadline for the GDC contest looms ever closer.

I have completed 2 out of 25 pieces of music for Alpha Conflict, and while that may seem like a daunting task, in actuality I only have about 12 pieces left to write.  Composing more and implementing them throughout the week, then working on the multiplayer architecture.  Resumes will start flying this week or next week.

The Old Republic early access begins this week!!! Extremely excited!

Happy Gaming!

-DM

Tuesday, December 6, 2011

Update #2!

Well, about two weeks since my last post, but that is to be expected given the holiday and my awesome trip downstate with my lovely lady.

Crunch time starting for Alpha Conflict.  Entry into the DeVry GDC competition is approaching, art assets and most of the gameplay is finished thanks to Jon, the project lead and main programmer.  I've been having a little bit of trouble finding my muse for the audio, but I am just going to sit down and hammer some pieces out.  Testing my programming mettle too, I will be utilizing effects and streaming features that I have never attempted before, as well as just general audio integration within the Android SDK.

After this project is finished, I am going to start working on my Flash skills and continue to hone my C++ ability.  Beyond that, 201 days until I am a college graduate!

Happy Gaming!

-DM

Monday, November 21, 2011

Post Numero Uno!

Well, this will be the first of many posts on my path to game programming greatness!  At present I have one project completed, one near completion and one due to start in February 2012.

Let us get the biographical information out of the way.  My name is Andrew Morrison, I am currently a Senior at DeVry University in the Game and Simulation Programming department.  At this very moment, I have roughly 29 weeks of class remaining, encompassing 4 classes, including the one I am currently enrolled in.  That being said, my areas of expertise at present are Audio Programming and Composition and to a much lesser extent, Artificial Intelligence and Mechanics programming.  Over the course of the next several months, and even years, I plan on expanding my capabilities in both areas as well as putting out a couple of smaller games on the XBox Live Marketplace.

Signing off for now, hopefully I'll be updating this at LEAST weekly.

-DM